End Of His World

Personal project to learn Unreal Engine 5 workflows for concepting.

PROJECT INFO

proof of concept, mood concept, environment, video editing

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“Tell me you feel the Gods in the weeping grass, the crumbling of mountains, the forests turning days to night, cliffs sharp as blades. Feel them roaming the earth alongside you, watching and waiting for greatness, to have their legends sung in your thoracic diaphragm, on your red tongue.”

This concept workflow is to communicate a sense of place and scale, elaborating on early sketches to support pitch work for key locations.

3D Assets - Quixel Bridge
Realtime Water Simulation - Fluid Flux 2.0 Plug-in
Weather VFX - UltraDynamicSkies Plug-in
Fog Cards - EasyFog Plug-in
Wave Splash Effect - in collaboration with Paul Brun (Sr VFX Artist & amazingly patient friend)

& thank you to Robert Craig (Creative Director) for helping me get started with my learning
& also thanks to Fei Berg-Hulthén (Tech Artist) for keeping me from slamming my head into a wall when things stopped working for “no reason”

Smooth Scroll
This will hide itself!